Homebrew
Adventuring Gear
Uncommon
Soft leather gloves enchanted to aid in healing. The village healer likely used these gloves when tending to the sick or wounded.
While wearing these gloves, you gain a +2 bonus to Medicine checks made to treat creatures.
Carefull hands: When the wielder stabilazes a creture with a medicine check, the creature regains 4 health insted of 1 and regains consciousness within a maximum of 2 hours.
Small healing rune: Once per long rest, you can use an action to invoke the gloves' magic with the incantation, "All ailments may be removed from this body." A glowing golden rune in the form of a Sun appears on the gloves as you touch a creature, restoring 1d8 hit points to it.
Cost: 50Gp
Weight: 1lb.