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DARK SHARDS

PERSONA CREATION WORKSHEET

NAME
Ganesha Ivory

BASE

BASE

CORE

BRILLIANCE

30
6

COGNIZANCE

40
8

GRACE

35
7

PRESENCE

55
11

RESILIENCE

25
5

RESOLVE

35
7

FOUNDATION

36
7

RACE

pochmyn

MARK VALUE
NAME OF THE MARK
30
stand your ground
55
trumpet blast
40
unflappable
40
fanlike hear
25
massive
25
prehensile trunk

PLACE

The Accomplishment Cynosure

SKILL VALUE
DESCRIPTION OF THE SKILLS
35
Parkour - Grace - cross difficult terrain at speed
55
Command Performance - Presence - fighting style based on dance moves -
25
Heave Away- Resilience - Increase range by half for any Hurled Weapon
55
Never Burdened Be - Presence - Fatigue loss from travel exertion reduced by half

ESTATE

Estates of the Accomplished

SKILL VALUE
DESCRIPTION OF THE SKILLS
40
Bureaucratic Protocol - Cognizance - Resolve Negotiation with organizations, not people
55
Display Weapon Prowess - Presence - Grace - Demonstrate fighting moves for visual appreciation
35
Exotic Weapons - Grace - Resilience Non-standard weapon use
35
Jumping - Grace - Physical Engagement concerning height or distance

OPERATIONAL SKILLS

BASE
SKILL NAME
BASE
SKILL NAME
BASE
SKILL NAME
55
Force of Arms - Presence, Resiliencxe – Formation Weapon damage increased by one
35
Treating Afflictions - Brilliance, Resolve - Assist in healing someone with Illness or Infection
55
Weapons Prowess - Grace, Presence – Hand Weapons reduce Armor Mitigation
35
Herbalism, Medicinal (Region) - Brilliance, Resolve - Awareness of medicinal Magical plant uses from a familiar area
35
Funambulism - Grace - Resilience Gymnastic talents including weapons fighting
35
Running - Grace - Resilience Covering terrain at full speed over time
35
Thrown Weapon - Grace - Use melee weapon as a ranged weapon
25
Swimming - Resilience - Physical movement through a liquid medium
30
Weakness Identification - Brilliance - Cognizance Evaluate opponent features and style, and discover exploits
40
Animal Noise - Cognizance - Mimicry of animal sounds.
35
Composure - Resolve - Maintain Decorum.
40
Exits and Entrances - Cognizance - Pick out and remember egress points quickly and accurately
35
Hide - Grace - Hide.
40
Sound Analysis - Cognizance - Hear and understand, identify the source, and distance
55
Teaching* - Presence, Resolve - Conveying information in an informative style and manner.
35
Tracking - Resolve - following the signs of carnivores or people's passage through the land, even after long periods.
36
Meditation - Resolve - Clearing of the mind that reduces or counters effects that alter mood or disposition
35
Woodworking, Finish - Grace, Resilience - creating, building, and fashioning works of wood

TRAINING IN PROGRESS

BASE
SKILL NAME
BASE
SKILL NAME
BASE
SKILL NAME

LEARNING IN PROGRESS

BASE
SKILL NAME
BASE
SKILL NAME
BASE
SKILL NAME

INVENTORY OF STUFF

QUALITY
ITEM NAME
QUALITY
ITEM NAME
QUALITY
ITEM NAME
Throwing Knives
Bow Staff

Created by

VashtheMatt.

System

NycosRPG

Statblock Type

Character

Link/Embed