Melchior's Spell Library
Ray of Rigidity
2-level Necromancy
Casting Time: 1 action
Range/Area: 30 feet
Components: V, S
Duration: Concentration, up to 1 minute
A sickly green bolt of energy flies from your palm toward a
creature of your choice you can see within range. Make a
ranged spell attack against the target. On a hit, the
creature does not add its Dexterity ability modifier when
calculating its AC for the spell’s duration. This change
cannot reduce the target’s AC below 10.
The target can make a Constitution saving throw at the
end of each of its turns, ending the spell on a success.