Melchior's Spell Library
Timber Slam
3-level Conjuration
Casting Time: 1 bonus action
Range/Area: Self (A 5-foot wide, 20-foot long line)
Components: V, S
Duration: Instantaneous
An ancient tree appears above your head before slamming
down onto a 5-foot wide, 15-foot long line in a direction of
your choice. Each creature in the area must make a
Dexterity saving throw or take 5d6 bludgeoning damage
and be knocked prone. On a successful save, the creature
takes half as much damage and is not knocked prone.
At higher levels: When you cast this spell using a spell slot
of 4th or higher, the damage increases by 1d6 for every slot
level above 3rd.