Remove these ads. Join the Worldbuilders Guild

Melchior's Spell Library

Nest of Bees

7-level Conjuration

Casting Time: 1 action
Range/Area: 90 feet
Components: V, S, M
Materials: a jar of honey
Duration: 4 hours
A medium-sized spectral beehive appears at an unoccupied space of your choice you can see within range for the duration. The hive occupies the space and hums ominously.   When a creature hostile to you starts its turn within 60 feet of the hive, it buzzes loudly, alerting creatures within 60 feet of it while a swarm of ghostly bees fly to attack the creature. The creature must make a Dexterity saving throw. On a failed save, it takes 2d4 piercing damage and 2d4 poison damage. On a successful save, it takes half as much damage.   If a creature takes damage from the spell, it gains one pheromone marker (to a maximum of 5). A creature takes an extra 2d4 piercing damage and 2d4 poison damage from the spell for each pheromone marker on it, as the hive sends more bees to swarm it. A creature loses 1 pheromone marker at the end of its turn if it did not take damage from this spell during that turn.   If the spell has given 10 pheromone markers and does not deal damage to at least one creature during a round, the hive vanishes and the spell ends. The spell ends early if you cast it again.

Created by

That.One.Guy.

Statblock Type

Spell

Link/Embed