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Player's Handbook (2014) - Modified

Searing Smite

1-level Evocation

Casting Time: 1 bonus action*
Range/Area: Self
Components: V
Duration: 1 minute (concentration)

As you hit a creature with a melee attack, your strike flares with white-hot intensity, and the attack deals an extra 1d6 fire damage to the target and causes the target to ignite in flames. At the start of each of its turns until the spell ends, the target must make a Constitution saving throw. On a failed save, it takes 1d6 fire damage. On a successful save, the spell ends. If the target or a creature within 5 feet of it uses an action to put out the flames, or if some other effect douses the flames (such as the target being submerged in water), the spell ends.

* - Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike

At higher levels:

When you cast this spell using a spell slot of 2nd level or higher, the initial extra damage dealt by the attack increases by 1d6 for each slot.

Available for: Paladin, Forge Domain

Created by

Baileymermaid95.

Statblock Type

Spell

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