Nycos is the magical world behind the NycosRPG System. Created by Jonathan Albin, and tried, tested, and tempered by RPG players for more than four decades. All Rights Reserved,

Prosemetrium of Lumber (Pro say me tree um of Lumber)

Herein lies the tragic tale, of the Tree that stands no more; Its staggering proportions lead to legends, myths galore.   In the hull of the Ancient Bark, the timing must be right; One must scour every story ere the Seeds reveal their light.   One reaches her by steps, it's true, the walk is long and deep; Yet do not plumb too far below, or curses shall you reap.   The road to the old Bark is lined with a fowl stench, worse than death smelt on the shore of Tween Sea's Ocean Trench   Follow your nose far enough, and the First One you have found. Heed ye long & listen well, she doesn't make a sound   Beneath the throne's heel, you'll find the Fowl. Digest the volume she'll produce and make the Mute ones howl.   Below the Fowl's lair in wretched clothes, you'll meet an Earnest man. His story's deep as he holds onto a secret Plan.   Under Earnest's plan, you'll be led to a darkened door. Verily, you must speak to it, to gain entrance through her floor.   Once you've gleaned the truth from her, Verily she'll lead you to understand her tale and take the Boatman Screed.   The Boatman Screed, will answer all the questions that you'll ask. But beware - the answers require from you a task.   You're near the Ancient Bark hard by and worked through all the text. How prepared are you for the danger next?   You've come to the penultimate, the Fae Rie Sphinx awaits. Give the answer worthy, and attain the Final Gates   The years have not been kind to you, the passing ages roll. You became the quenched fire, the ashes have gone cold.   The last place you expected, of that there is no doubt. But the question wasn't getting in... the question's getting out.

Powered by World Anvil