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Gwabin

UnVeil MysFyt (Soldier)
Monk 4
23 / 34 HP
STR
12
DEX
18
CON
15
INT
8
WIS
16
CHA
10

Campaign & Party

Played by
Gwabin

The major events and journals in Gwabin's history, from the beginning to today.

I purched a bit and fed it to TP tho bleched loudly after inhaling the treat. The Urglick warned od coldbloods capturing urglick and the coldbloods were associated with Callisto who called herself the chosen of the Dragons, to which Drath scoffed. About then Drath told me earlier he was visited by a dwarf names Frather Bombast and that he tasked him in destroying the Black Book of Ah-Dom. Since it was part of the end, i agreed to keep an eye out for it. On our way back to the ship, I was stopped by a man who was marveling at my carapace and asked how did a Ixil fit into a Yarlam. I replied "Very Careful" and continued to board this ship. ON the travel to the next waypoint, we could see a giant ziggurat. We were told that it was the Ziggurat of Manshoon which marks the 100 mile point from the eye wall of Manshoon, a great storm relating to the 3rd iteration and creations of the Sek Jens. There was a legend that of of the six machines that moved the world lay under the structure. Theseus seemed very interested in that, being an Atrifixer and all. At the 4th waypoint we learned more about the ziggarut and its history of the Blinn and the Blinn war. All very fascinating but of no interest to me. I was also called a Pilgrim bay a guard. Merry took offence to that and told the guard to buzz off. She told me of the Ixil and how they would fold their arms in their body and use their wings to look like a good similar to a pilgrim. She also told me their songs would cause listerners to become stunned or paralyzed. I made a not to take singing lessons. I then noticed that i could indeed tuck my arms into my body and that it would be safer since at the end of those arms looked to be stingers... We concluded business and we are now prepping to set sail to the east of the Vagabond mountains to the land of the Threen. Until next time. Gwabin Log complete.

05:45 pm - 05.04.2022

We took a moment to repair the ships sails and noticed the the Mothers Wyverns primary concern were its children, rounded them up and took them back to the nest. With the threat averted, we made our way to the first waypoint. The crew of the Chaparral did their business and i overheard a couple waypoint folk mention to the crew about IXIL roaming and beware as they eyed me. We departed shortly after and halfway to the next waypoint we notices peculiar orbs floating over Glisteners pond, a beautifullake with a mirrored surface. The orbs looked to float a few feet above the water and were red with white speckled dots. Since it was none of our concern, we continued our journey. At the next waypoint, the crew traded and i overheard a conversation of complaints that a Yarlem patrol from Tychul was supposed to be around here but they have not seen them in quite some time. We concluded out buiness and journeyed onward. During travel we notices a river with whater pushing northwest up the river. The crew mentioned that a Morkoth lives in the pool and to beware. Forgoth mentioned something about Loreli and Angus became fully alert and commanded we ascend posthaste. The ship bitched upward and the sudden change in pressure cause me to lose consciousness. Even though i felt i had no control, my body moved as if to save itself. Later they told me that as it happened my eyes were glowing read and i can remember the diplay in my sight flashed an override warning. Somehow I crawled on all six appendages and latched myself to the deck. as I became more aware of my surrounding, I noticed Drath and Barnaby staring with looks of disgust and astonishment. we made it to the third waypoint and found Urglick selling some sweet called Kotton Kandy.

05:45 pm - 05.04.2022

We joined the crew in prepping for battle. Forgoth, Theseus and I took Shots at the beast while Drath cast spells, Merry sang her sounds to inspire and Barnaby and Olaf manned teh cannons. As the battle progressed, we notices it was not one but three winged lizards attempting to disable out ship. Luckily Forgoth was able to stagger the immediate threat diving for us, but we were not out of danger because another had managed to latch onto our underside and begin chewing our hull. Theseus, in a act of heroics, leaped off the side of the vessel and shot down a flier with a Ray of Frost, effectively disabling the drake. Not entirely thinking it through, he was left flapping to catch up as the ships speed outmatched his poor little wings. He was now caught between multiple Wyverns and could now see the Mother Wyvern attempting to take flight to protect its babies. Back on deck, Drath had the brilliant idea of setting the ship on fire. Actually, i believe was attempting to burn the Wyvern on the Hull off but somehow the rear ruder caught fire. Shortly after, Forgoth barrled through us near teh rear, leaped off and over the rails and dissapeared from sight. AS we peered over we heard a SNAP and Forgoths whip caught the rail and he swung into the Wyvern with his scimitar. Just then the ship jolted forward and winds filled that sails and forgoth was left dangling off the rear of the ship attached by a whip. I quickly, not carefully, yanked him on deck. Drath, trying to mend his mistake, cast a spell to create water to put out the flaming sails, that now spread since the gust of wing. Luckily enough, the water and fire created a nice cloud to allow Thesus to evade the beasts and dash to the ship, exhausted.

05:45 pm - 05.04.2022

Gwabins Log: After hours of searing for Barnaby, we came up empty. With the time constraint of the airship departing we made the decision to come back for him another time, since he has all the time in the world... We packed up and set sail to our next destinations of waypoints that the pilot, Blue, had made arrangements to restock. Shortly after liftoff, we were happened upon a Jen Sek with the features of a white owl. He has been delivering messages to the ship and he said he had heard of our group. Of course, i assumed he was speaking of Angus and his crew, but he was not mistaken that it was our group. It seems we have been making a name for ourselves around the region and this feathered friend, who named himself Theseus, was eager to join our adventures, which he would quickly regret... Also, we noticed the shadowy figure from the wagon train made himself known to us and introduced himself as Olaf, a hill dwarf. As introductions finished, we all clearly caught a clattering in the cabins closet. Forgoth, suggesting is was dangerous, proposed we send our "New Barnaby" Theseus to check it out. Of course i had enough of our new members writhing in death so i decided to open the closet myself. To our surprise, out tumbled Barnaby. And even more surprising, Barnabys new fashion choice. He donned a nice helm made of various tropical fruits and a sparkling sarong that accentuated his hips... Bewildered and confused, he spoke of small lights in the sky he called Stars. During his incoherent mutterings, i caught the shouts from upper deck and could hear a word that sounded like "Dragon". Immediately our party sprung into action and met the crew on deck. We could see a small draconic figure looking as if it was prepping an attack run on our vessel.

05:45 pm - 05.04.2022

Not long after Draths dialouge, lil old Merry popped her head into our huddle and said hello. Astounded, we asked where Barnaby was. She replied she lost him in the BAFFroom (which made Drath visibly uncomfortable). Merry told us of their encounters and how they ended up in a tavern for Adventurers and how Barnaby yelled DRAGON which did not go over well. She told us of how she was mistaken for another Halfling bard and was set to perform when she got a not from the sky, which she quickly found out that it was Skye the person not the thing above your head. They spoke to Skye who was heartbroken over them not being Eartha and how he wasn't good enough for his father, the warlord. Barnaby made the mistake of running to the BAFFroom. She told us as she followed and entered, Barnaby was gone and she spoke to the desk clerk and he returned her back to the Outside Inn. So for now our party is down a member who is out of time, or out in time... or in the out time? Wither way, we have roughly seven hours before our airship is scheduled to leave so we must work fast in finding or companion or, as Forgoth suggested, cut our losses.

08:04 pm - 29.03.2022

Gwabins log addendum: As we finshed reading the logbook, Drath Sauntered in to the Inn spelling like sap and what looked like a branch and leaves stuck in his armor. He pulled as outside quickly and told us of his adventures in the BAFF (Beings of Alien or Foreign Foundation) room. and his travels thought a party for Paddy and time travel. Apparently he became the Skye to poor crying Eartha. His travels to the 3rd iteration and handing the Tears to a warlord and finding his way back to the Outside Inn but arriving in the morning before The Chaparral had landed. He decided to hide in a tree and watch teh events of the day play out until he saw Forgoth and myself (looking entirely different than he left me) wander in to the Inn and speak to Mrs Construed. He explained how he watched Barnaby followed him (Future him? past him? other him?) to the trader after he purchased a Dowsing Rod and Whether Manual form Handoverfist, the merchant. He then watched as he went through the invisible walls of the Outside Inn whihch started his Journey. From his tree he could see Barnaby, the nervous little fighter that he is, freak out and collect Merry and attempt to follow Drath in. That's when he lost them and hadn't seen them since... He assumes they are lost in time as he was. we told him we found Merry name in the book and she was in the 5th iteration but no sign of Barnaby...

08:04 pm - 29.03.2022

After the controlled burn, I looked around for shinies and found the most beautiful carapaces of some unknown insect. i began to attach them to my body and they seemed to tingle and form fit structure, although a little tight at the waist. I notices Forgoth remove an eye from the skull of the bug. As he did the gem-eye turned to dust. I thought that i would very much like those gems on my body so i attempted to affix the bug skull to my shoulder. That was the last thing i remember for a while... As i came to, my vision was blurring and i notices the small green dot in my peripheral had become a green bar and at the top right of my vision the word "Optimal" had appeared. I also notices i have 2 new appendages. I felt i was moving so i looked around and found Forgoth dragging me up the stairs and mumbling curses at me. I believe he attempted to throw me up through the hatch but somehow my body reacted in a manned not under my control and used its extra appendages to balance myself and somehow toss Forgoth out first.. He was not to happy about that but we made our way back to the town and found a place called the Outside Inn where we inquired about our friends. Luckily we found their names in their book... not so lucky was that the book said Drath was in the 3rd iteration and Merry was in the 5th. Also there was no sign of Barnaby... Gwabins log complete

06:54 pm - 29.03.2022

The stairs down opened into a large causeway 30some feet across and had another tunnel leading up into the mountain at an incline. Forgoth and I trudged foward into the darkness, and found an interesting plant formation of moss and eyeballs. They eyes seemed to follow and mimic Forgoths movements. A little farther in, we saw fleshy sacs suspended in a vine/bed. Forgoth poked at them as i burned away some moss. Moments later, the pod opened a dropped a yellowish yolk the began to take the form of Forgoth and Mimic his movement. For some reason Forgoth was deligteded and began raving about minions... I decided one Forgoth was enough and burned the imposter. It let out a guttural scream that turned into a high pitched cackle of a woman. I convinced Forgot to burn the rest of the moss and sacs with me and we spent some time clearing the area so we could press forward.

06:54 pm - 29.03.2022

She too took a monastic order but abandoned it some time ago. We spent that day training and on the next we landed ins a small town of Worm Seat (or so i think i heard them say). The town was a small settlement but turned out to be a little more interesting than the initial impression. Our first stop was the library. a pair of sekjehn Rhinos were standing guard but i found it peculiar that they were guarding anything from coming out.. I traveled with Drath, Barnaby and Merryanne thinking there was some threat inside the library. Inside the library we found nothing out of the ordinary and each too to some studies. We spoke to the Librarian Jen, who pointed us in whichever direction the information we were looking for was. She told us of Valair who removed the seven curses from the north. I pretended i knew what she was talking about but quickly became disinterested and we left the library. Next we happened upon an amusing little park... or fountain? it was a little place called Didntheland, I took no interest in this trap for tourist but Merryanne seemed to be excited and bought tickets (which ultimately disappointed her, but at least the got s nice cup and a hat...). At this point, my curiosity got the best of me and i wandered to the Common well. As i peered down to look at the wonder algae growing on the top layer of the water, i noticed a door at the bottom of the three foot deep water. Naturally, i decided to open it. The water drained from the reservoir and i found stairs leading down as my excitement grew. I called back to my companions (Forgoth, Drath, and Barnaby) and ventured forward into the darkness. Teasing Barnaby, i yelled that there were snakes. This must have scared him off since he didnt follow, nor did Drath. Lucklily Forgoth decided to join.

06:54 pm - 29.03.2022

Gwabins Log #2: On board the airship, The Chaparral, we concluded our terms of travel with Angus Harraford set set our route to travel with their crew South, riding the trade winds, passing near Khandals keep and then north again on the east side of the Vagabond Mountains all the way up towards southern Cryopathia and then west to Elsedar to our destination. The new route does set up back some days but the travel should be far easier than our previous caravan. During our first day travelling south we witnesses the Gruhls capturing Sek-jehns and performing some ritual on them to convert them into Gruhls. This conversion did not look voluntary or friendly, to put it lightly. Day two of travel was relatively uneventful. Near Khandals Keep (where i began this adventure) we witnesses roughly a 30 horse calvary riding and gathering ears. Day three we flew near the edge of Snowlynns lands. Angus told us that Snowlynn put out a call to aid to assist them against the Redsails. I've never heard of Redsails but asking around, the crew did not seem to fond of them. On day 5, came around Stamps Pass. This was the highest point of the Vagabond Mountains. As we reached the crest, i was able to catch a glimpse of The Maelstom, a hurricane of lightning and could 70 miles across, to the west. I could see a faint green glowing in the center. During this time we spent some time getting to know the crew of the vessel. I made time to talk to Everine Danger, a vulpine Jubileethen, who was carrying a fascinating weapon. I asked her to teach me how to wield this weapon, which i found was called a Naginata. She agreed and it only cost an eye and come TP playtime. She told me of her travels and her tragic beginnings of being cast over the edge of a ship as a child since she was 'Different'.

06:54 pm - 29.03.2022

Gwabins Log: Travel to Eldrassar and seek Ghrul holy site of the Heights of the Abyss to perform ritual. During our last encounter, the party prepped for travel North to Penza on a caravan through the Vagabond mountains. During Travel, we spoke to a Marakahn guard. He warned us that party that hired him were afraid of Lorelei. The border gates were battered from attack and had yet to be repaired. Further North, an airship approached from he North, carried by song. The airship descended and the caravan was greeted by Angus Harraford, who offered to sell the finest equipment for protection through this dangerous area. The Crew was made up of beastly humanoids (Seck Gehns? or some spelling close to that). We were introduced to Avery Hoof (A red veil individual with 3 white stripes on shirt), Barth and Beezle (the rat brothers), Timean Brouge (with the face of a Doberman and the colors of a Weimaraner), Kalander Reese (a Turkey buzzar d, the ships communicator), Vincent ( a tiger stripper), Oranthius the Blue (a Bear who is the pilot), Cheezer Filcher (a weasly bookeeper), Alazer Brunt (the navigator), and Evern Danger (the helmsman). *Note that all names may or may not be correct. During negotiations, we are offered our Dragon Coin (valued at 1,000,000 gold) for passage to Eldrassar and equipment equal to the value of the coin. Lucky for us, Angus has the matching set and seems to want the Dragon coin back. We told him of our mission to reverse the curse of the Ghrul and he was very interested on how we aquired the coin. For now we are putting together our list of equipment to purchase and will further interact with this mighty minotaur next session. Gwabin log complete.

08:44 pm - 22.03.2022

As the chosen champion of Subject 216 and holder of the module, i will spearhead this quest and conquer the mysteries of the end. The UnVeil believes that the end is coming as it always does. But this end must find its ending before its end. The Unveil will march forward into the unknown and seek to set the course to the end with all resolutions resolved before the time comes.

04:41 pm - 08.03.2022

The list of amazing people following the adventures of Gwabin.

Played by
Gwabin