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Melchior's Spell Library

Magic Beanstalk

1-level Conjuration

Ritual - does not require spell slot, takes 10 minutes longer
Casting Time: 1 action
Range/Area: 60 feet
Components: V, S, M
Materials: a bean
Duration: Concentration, up to 1 hour
You cause a magic beanstalk to erupt from the ground at a point of your choice you can see within range. The beanstalk is a 5-foot radius, 30-foot-tall cylinder, has an AC of 10, and 10 hit points. The beanstalk crumbles to pollen when reduced to 0 hit points or when the spell ends. The beanstalk can be climbed without the need for a Strength (Athletics) check.   If the beanstalk grows underneath a creature of size Medium or smaller, that creature must succeed on a Dexterity saving throw or be lifted to the top of the beanstalk. A creature can choose to fail this save.   If the beanstalk cannot reach its full height due to a solid object, such as a ceiling, a creature on the beanstalk takes 2d6 bludgeoning damage and is restrained between the beanstalk and the solid object. The restrained creature can use its action to make a Strength or Dexterity ability check (its choice) against your spell save DC. On a success, the creature is no longer restrained and must move off the beanstalk.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the beanstalk grows an extra 10 feet and deals an extra 1d6 damage to a creature on its top for each slot level above 1st.

Created by

That.One.Guy.

Statblock Type

Spell

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