Deep Magic Volume 2 (p.175)
Elemental Exchange
3-level Transmutation
Casting Time: 1 reaction, which you take when a creature you can see uses a feature or casts a spell that requires a saving throw to avoid or reduce acid, cold, fire, lightning, or thunder damage
Range/Area: 60ft.
Components: Somatic
Duration: Instant
Attack/Save: CHA Save
Damage/Effect: Control
You twist the elemental properties of a spell, breath weapon, or other effect utilizing elemental energies to shift from its current element into another. The creature causing the triggering spell or effect (such as a red dragon’s Fire Breath, an ankheg’s Acid Spray, a kraken’s Lightning Storm, the cone of cold spell, or similar) must succeed on a Charisma saving throw or the damage the effect deals changes to one of the following damage types of your choice: acid, cold, fire, lightning, or thunder.
Available for: Druid, Sorcerer, Wizard