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Deep Magic Volume 2 (p.187)

Heavy Metal

2-level Transmutation

Casting Time: 1 action
Range/Area: 60ft.
Components: Verbal, Somatic, Material
Materials: a small marble of lead
Duration: Concentration, 1 minute
Damage/Effect: Utility
Choose a manufactured metal object, such as a metal weapon, a suit of heavy or medium metal armor, or a metal statue, that you can see within range. The object’s size can’t be larger than a 5-foot cube. The object’s density instantly increases, making the object ten times heavier.    A weapon affected by this spell gains the Heavy property and loses the Finesse property, if it has that property. A creature wielding a weapon affected by this spell has disadvantage on attack rolls with the weapon, and the weapon deals an extra 1d6 force damage on a hit. If an affected weapon is two-handed, a creature that starts its turn holding that weapon must succeed on a Strength saving throw or drop the weapon.    While a creature wears armor that is affected by this spell, the creature gains a +2 bonus to its AC, and its speed is reduced depending on the type of armor: reduced by 5 feet if the armor is light, halved if the armor is medium, and reduced to 5 feet if the armor is heavy.
Available for: Cleric, Sorcerer, Wizard

Created by

tokranepo.

Statblock Type

Spell

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