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Excal-heim

Orq Warrior CR: 1/2

Medium humanoid(orq),
Armor Class: 15 Plank armor
Hit Points: 15 2d8+6
Speed: 30 ft

STR

16 +3

DEX

12 +1

CON

16 +3

INT

10 +0

WIS

11 +0

CHA

10 +0

Skills: Animal Handling +2, Intimidation +2
Senses: Passive Perception 10
Languages: Common and Orquillan
Challenge Rating: 1/2 ( 100 XP)
Proficiency Bonus: +2

Relentless Endurance. When reduced to 0 hit points, they drops to 1 hit point instead (but can't do this again until they finish a long rest).
Blood Rush. When the orq kills an enemy that can bleed, it gains 3 temp HP (but can't do this again until they finish a long rest).

Actions

Halberd. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 1d10+3 slashing damage.
Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 1d8+3 piercing damage.
10 flame bolts, 20 normal. When dealing max dam, the target is set alight dealing 5 fire dam per turn for 3 turns.

Items: Halberd, Light Crossbow, 10 flame bolts, 20 normal bolts, Plank armor. 20 GP if looted recently

Created by

stormgate_dnd.

Statblock Type

Monster

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