Remove these ads. Join the Worldbuilders Guild

Homebrew

Morden Kriedel CR: 3

Medium humanoid (caliban), neutral
Armor Class: 15 (Breastplate)
Hit Points: 39 (7d8 + 7) 7d8+7
Speed: 30 ft

STR

10 +0

DEX

12 +1

CON

12 +1

INT

10 +0

WIS

12 +1

CHA

15 +2

Saving Throws: Wisdom +3, Charisma +4
Skills: Arcana +2, Athletics +2, Deception +4, Intimidation +4, Survival +3
Senses: Darkvision 60', Passive Perception 11
Languages: Common, Sylvan
Challenge Rating: 3 ( 700 XP)
Proficiency Bonus: +2

Spellcasting. Morden is a 3rd-level spellcaster with Charisma as his spellcasting ability (spell save DC 12, +4 spell attack bonus). He has the following spells prepared:

  • At will: Disguise Self, Eldritch Blast, Prestidigitation
  • Up to 2nd-Level (2 slots/Rest): Blur, Hellish Rebuke, Misty Step, Shield


  • Relentless Endurance (1/Day). If Morden is reduced to 0 HP but not killed outright, he can drop to 1 HP instead.

    Actions

    Shadowglaive. Melee Weapon Attack: +5 to hit, reach '10, one target. Hit: 7 (1d10 + 2) slashing damage. On a critical hit, the attack does 13 (2d10 + 2) slashing damage in addition to critical damage. The Shadowglaive is a Pact Weapon.

    Bonus Actions

    Hexblade's Curse (1/Rest). Morden chooses one creature he can see within 30' of him. The target is cursed for 1 minute. The curse ends early if the target dies, or if Morden is incapacitated or dies. Until the curse ends, Morden gains the following benefits:

  • +2 bonus to damage rolls against the cursed target.
  • Any attack roll he makes against the cursed target is a critical hit on a roll of 19 or 20 on the d20.
  • If the cursed target dies, Morden regains 5 HP.


  • Created by

    Baron_Imperious2.

    Statblock Type

    Monster

    Link/Embed